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  <title><![CDATA[Ferrari on 'The Republia Times' Game and Propaganda]]></title>
  <body><![CDATA[<p>"It's hard to classify [the game 'The Republia Times'] as any proper type of newsgame, whether that be an editorial game or a literacy-building game," writes <strong>Simon Ferrari</strong>, a 2010 Knight News Challenge Winner and Digital Media Ph.D. student in the School of Literature, Communication, and Culture. Ferrari continues, "But it's easy to imagine it as a successful prototype for a more thorough critique of the propaganda model of contemporary news media -- or even as the basis of a competitive multiplayer game about the risks and rewards of toeing the party line in a media ecology where there's more than one news source." <em>Source: <a href="http://www.pbs.org/idealab/2012/05/what-the-republia-times-game-can-teach-us-about-propaganda121.html" target="_blank">PBS Idea Lab</a> - May 2, 2012</em></p>]]></body>
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      <url><![CDATA[http://www.pbs.org/idealab/2012/05/what-the-republia-times-game-can-teach-us-about-propaganda121.html]]></url>
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      <value><![CDATA[ diviners ]]></value>
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  <field_dateline>
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      <value>2012-05-02</value>
      <timezone></timezone>
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  <og_groups>
          <item>1281</item>
          <item>1283</item>
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  <og_groups_both>
          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
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