{"187891":{"#nid":"187891","#data":{"type":"external_news","title":"Bogost on the Coolness Factor","body":[{"value":"\u003Cp\u003E\u0022Design really embodies what we\u0026nbsp;\u003Cem\u003Edon\u0027t\u003C\/em\u003E\u0026nbsp;use, what doesn\u0027t get transferred from an object to its reader, viewer, player, or user. This is also why design is the register on which things become\u0026nbsp;\u003Cem\u003Ecool\u003C\/em\u003E. Coolness isn\u0027t consumable. Cool isn\u0027t what something is\u0026nbsp;\u003Cem\u003Eabout\u003C\/em\u003E, but just what it\u0026nbsp;\u003Cem\u003Eis, all at once\u003C\/em\u003E,\u0022 writes \u003Ca href=\u0022http:\/\/www.iac.gatech.edu\/faculty-and-staff\/faculty\/bio\/bogost\u0022 target=\u0022_self\u0022\u003E\u003Cstrong\u003EIan Bogost\u003C\/strong\u003E\u003C\/a\u003E, professor in the \u003Cstrong\u003ESchool of Literature, Media, and Communicatio\u003C\/strong\u003En.\u0026nbsp;\u003Cem\u003ESource: \u003Ca href=\u0022http:\/\/www.theatlantic.com\/entertainment\/archive\/2013\/01\/hundreds-is-the-haute-couture-of-video-games\/272600\/\u0022 target=\u0022_blank\u0022\u003EThe Atlantic\u003C\/a\u003E, January 29, 2013\u003C\/em\u003E\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27663","created_gmt":"2013-01-30 10:12:54","changed_gmt":"2016-10-08 02:26:15","author":"Rebecca Rolfe","boilerplate_text":"","field_publication":"","publication":"JS Coon Building","field_article_url":"","publication_url":"http:\/\/www.theatlantic.com\/entertainment\/archive\/2013\/01\/hundreds-is-the-haute-couture-of-video-games\/272600\/","dateline":{"date":"2013-01-29T00:00:00-05:00","iso_date":"2013-01-29T00:00:00-05:00","tz":"America\/New_York"},"extras":[],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"},{"id":"1283","name":"School of Literature, Media, and Communication"}],"categories":[{"id":"134","name":"Student and Faculty"}],"keywords":[{"id":"3663","name":"Ian Bogost"},{"id":"2449","name":"video games"}],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}