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  <title><![CDATA[Bogost on How Brands See Video Games]]></title>
  <body><![CDATA[<p><a href="http://www.iac.gatech.edu/faculty-and-staff/faculty/bio/bogost" target="_self"><strong>Ian Bogost</strong></a>, professor in the <strong>School of Literature, Media, and Communication</strong>, believes that brands are "simply capturing the wild coveted beast that is video games for use in the grey, hopeless wasteland of big business." <em>Source: <a href="http://www.bbc.co.uk/programmes/b01qzj19" target="_blank">BBC Radio 4</a>, March 2, 2013</em></p>]]></body>
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      <url><![CDATA[http://www.bbc.co.uk/programmes/b01qzj19]]></url>
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      <value><![CDATA[ high power testing ]]></value>
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      <value>2013-03-02</value>
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          <item><![CDATA[Ivan Allen College of Liberal Arts]]></item>
          <item><![CDATA[School of Literature, Media, and Communication]]></item>
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