<node id="372421">
  <nid>372421</nid>
  <type>external_news</type>
  <uid>
    <user id="27592"><![CDATA[27592]]></user>
  </uid>
  <created>1423042159</created>
  <changed>1475893434</changed>
  <title><![CDATA[Virtual Games Try To Generate Real Empathy For Faraway Conflict]]></title>
  <body><![CDATA[<p>Video games are great for passing time or battling monsters with friends online. But the medium is also being used to explore complex stories and themes.&nbsp;"There's an argument to be made that games are perfect at getting at the systemic problems and challenges in the world," says Georgia Tech Professor <strong>Ian Bogost</strong> (Digital Media and Interactive Computing).</p>]]></body>
  <field_article_url>
    <item>
      <url><![CDATA[http://www.npr.org/blogs/alltechconsidered/2015/01/25/379417927/virtual-games-try-to-generate-real-empathy-for-faraway-conflict]]></url>
      <title><![CDATA[]]></title>
    </item>
  </field_article_url>
  <field_publication>
    <item>
      <value><![CDATA[ 2022 Diversity Champion awards ]]></value>
    </item>
  </field_publication>
  <field_dateline>
    <item>
      <value>2015-01-25</value>
      <timezone></timezone>
    </item>
  </field_dateline>
  <field_media>
        </field_media>
  <og_groups>
          <item>1299</item>
      </og_groups>
  <og_groups_both>
          <item><![CDATA[GVU Center]]></item>
      </og_groups_both>
    <field_userdata>
      <![CDATA[]]>
  </field_userdata>
</node>
