{"52399":{"#nid":"52399","#data":{"type":"event","title":"GVU Brown Bag: Creativity and Cognition Conference Preview Talks","body":[{"value":"\u003Cp\u003EFox Harrell\u003C\/p\u003E\n\u003Cp\u003E\u0022Computational and Cognitive Infrastructures of Stigma:\u00a0 Empowering Identity in Social Computing and Gaming\u0022\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nABSTRACT: \u003C\/p\u003E\n\u003Cp\u003EComputing technologies such as games, social\u003Cbr \/\u003E\nnetworking sites, and virtual environments often reproduce forms of\u003Cbr \/\u003E\nsocial stigma encountered in everyday real life, as well as introducing\u003Cbr \/\u003E\nnew forms of stigma. When users represent themselves via avatars,\u003Cbr \/\u003E\ncharacters, and profiles, norms for behavior and group affiliations are\u003Cbr \/\u003E\nestablished that may introduce prejudices, stereotypes, and associated\u003Cbr \/\u003E\nsocial ills found in the real world. To empower users against these\u003Cbr \/\u003E\neffects, this paper presents technologies designed to: (1) provide\u003Cbr \/\u003E\ndynamic means of identity representation while avoiding stigmatizing\u003Cbr \/\u003E\nnorms, and (2) provide for critical reflection on stigmatizing identity\u003Cbr \/\u003E\ninfrastructures found in other systems. The theory and technologies\u003Cbr \/\u003E\ndeveloped with these aims are encapsulated under the rubric of the\u003Cbr \/\u003E\nAdvanced Identity Representation (AIR) Project that has been initiated\u003Cbr \/\u003E\nin the Imagination, Computation, and Expression Laboratory (ICE Lab; D.\u003Cbr \/\u003E\nFox Harrell, Director) at the Georgia Institute of Technology. This\u003Cbr \/\u003E\nwork has a basis in the cognitive science foundations of categorization\u003Cbr \/\u003E\nand metaphor-based bias, and sociology of science accounts of social\u003Cbr \/\u003E\nclassification infrastructures. Using this theoretical framework, this\u003Cbr \/\u003E\npaper provides a model to reveal a set of inadequacies of many current\u003Cbr \/\u003E\nidentity infrastructures in social computing and gaming systems for\u003Cbr \/\u003E\nsupporting the needs of people in marginalized categories. As results,\u003Cbr \/\u003E\nseveral social networking systems and games developed in the ICE Lab to\u003Cbr \/\u003E\nempower users in creating computational identities and\/or critiquing\u003Cbr \/\u003E\nthe phenomenon of stigma in these applications are presented.\u003C\/p\u003E\n\u003Cp\u003EBIO: \u003C\/p\u003E\n\u003Cp\u003EFox Harrell is a researcher, author, and artist exploring\u003Cbr \/\u003E\nthe relationship between imaginative cognition and computation. He is\u003Cbr \/\u003E\nAssistant Professor of Digital Media in the department of Literature,\u003Cbr \/\u003E\nCommunication, and Culture at the Georgia Institute of Technology. He\u003Cbr \/\u003E\ndirects the Imagination, Computation, and Expression [ICE] Lab\/Studio (\u003Ca href=\u0022http:\/\/icelab.lcc.gatech.edu\/\u0022 target=\u0022_blank\u0022\u003Eicelab.lcc.gatech.edu\u003C\/a\u003E)\u003Cbr \/\u003E\nin developing new forms of computational narrative and poetry, gaming,\u003Cbr \/\u003E\nsocial networking, and related digital infrastructures and\u003Cbr \/\u003E\ntechnical-cultural media with bases in computer science, cognitive\u003Cbr \/\u003E\nscience, and digital media arts. He has presented his work\u003Cbr \/\u003E\ninternationally; sites of his publications and presentations include\u003Cbr \/\u003E\nthe MIT Press, the University of Toronto Press, the Inter-Society for\u003Cbr \/\u003E\nthe Electronic Arts (ISEA) conference, conferences and symposia of the\u003Cbr \/\u003E\nAssociation for the Advancement of Artificial Intelligence (AAAI), the\u003Cbr \/\u003E\nDigital Arts and Culture Conference, CTheory, and other book chapters,\u003Cbr \/\u003E\njournals, and conferences. He holds a Ph.D. in Computer Science and Cognitive Science\u003Cbr \/\u003E\nfrom the University of California, San Diego. He earned an M.P.S. in\u003Cbr \/\u003E\nInteractive Telecommunications at New York University\u0027s Tisch School of\u003Cbr \/\u003E\nthe Arts. He also earned a B.F.A. in Art, a B.S. in Logic and\u003Cbr \/\u003E\nComputation, and minor in Computer Science at Carnegie Mellon\u003Cbr \/\u003E\nUniversity, each with highest honors. He has worked as an interactive\u003Cbr \/\u003E\ntelevision producer and as a game designer.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nCarl DiSalvo \u003Cbr \/\u003E\u003C\/p\u003E\n\u003Cp\u003E\u0022Local Issues, Local Uses: Tools for Robotics and Sensing in Community Contexts\u0022\u003C\/p\u003E\n\u003Cp\u003EABSTRACT:\u003C\/p\u003E\n\u003Cp\u003EThis\u003Cbr \/\u003E\npaper describes\u00a0six creativity support tools we developed to foster\u003Cbr \/\u003E\ncommunity engagement and expression with robotics and sensing,\u003Cbr \/\u003E\nassessing the benefits and shortcomings of each tool. From the\u003Cbr \/\u003E\ndescriptions of these tools and their uses,\u003Cbr \/\u003E\nwe highlight two issues. The first is the challenge of, and a general\u003Cbr \/\u003E\nstrategy for, enabling informed speculation with unfamiliar\u003Cbr \/\u003E\ntechnologies. The second issue is that in enabling such speculation,\u003Cbr \/\u003E\nthe research process is opened to significant shifts in trajectory.\u003Cbr \/\u003E\nThese shifts concomitantly serve as markers of technological fluency\u003Cbr \/\u003E\nand challenge the research project, reinforcing the value of a\u003Cbr \/\u003E\ncommunity co-design approach.\u003Cbr \/\u003E\u003C\/p\u003E\n\u003Cp\u003EBIO:\u003C\/p\u003E\n\u003Cp\u003ECarl DiSalvo is an Assistant Professor in the School of Literature,\u003Cbr \/\u003E\nCommunication and Culture and a member of the GVU Center at The Georgia\u003Cbr \/\u003E\nInstitute of Technology.\u00a0In his research, he works with adult and youth\u003Cbr \/\u003E\ncommunities to develop technology fluency programs that explore the\u003Cbr \/\u003E\nsocial and political potentials of design products and processes.\u003C\/p\u003E","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"27154","created_gmt":"2010-02-11 15:51:37","changed_gmt":"2016-10-08 01:49:43","author":"Louise Russo","boilerplate_text":"","field_publication":"","field_article_url":"","field_event_time":{"event_time_start":"2009-10-22T13:00:00-04:00","event_time_end":"2009-10-22T14:00:00-04:00","event_time_end_last":"2009-10-22T14:00:00-04:00","gmt_time_start":"2009-10-22 17:00:00","gmt_time_end":"2009-10-22 18:00:00","gmt_time_end_last":"2009-10-22 18:00:00","rrule":null,"timezone":"America\/New_York"},"extras":[],"groups":[{"id":"47223","name":"College of Computing"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}