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  <title><![CDATA[CHI Preview Talks (Part 2)]]></title>
  <body><![CDATA[<p>Speakers: Nick Diakopoulos, Thomas Smyth, and Carl Di Salvo</p>
<p>Nick Diakopoulos<br />
<br />
Videolyzer: Quality Analysis of Online Informational Video for Bloggers and Journalists Nick Diakopoulos</p>
<p>ABSTRACT:<br />
<br />
Tools to aid people in making sense of the information quality of<br />
online informational video are essential for media consumers seeking to<br />
be well informed. Our application, Videolyzer, addresses the<br />
information quality problem in video by allowing politically motivated<br />
bloggers or journalists to analyze, collect, and share criticisms of<br />
the information quality of online political videos. Our interface<br />
innovates by providing a fine-grained and tightly coupled interaction<br />
paradigm between the timeline, the time-synced transcript, and<br />
annotations. We also incorporate automatic textual and video content<br />
analysis to suggest areas of interest for further assessment by a<br />
person. We present an evaluation of Videolyzer looking at the user<br />
experience, usefulness, and behavior around the novel features of the<br />
UI as well as report on the collaborative dynamic of the discourse<br />
generated with the tool.</p>
<p>BIO:<br />
<br />
Nick Diakopoulos is a 6th year Ph.D. student in the School of<br />
Interactive Computing at the Georgia Institute of Technology. His<br />
research interests lie at the intersection of human computer<br />
interaction (HCI), automatic content analysis, and information<br />
visualization with themes from media including journalism,<br />
collaborative authorship and annotation, and games.</p>
<p>Thomas Smyth<br />Designing for and with Diaspora: A Case Study of Work with the Truth and Reconciliation Commission of Liberia</p>
<p>ABSTRACT:<br />
<br />
We describe our experiences in designing new media technologies in<br />
cooperation with Liberia’s Truth and Reconciliation Commission. This<br />
work includes two major projects: a dynamic, interactive Web site for<br />
the Commission, and a mobile video-sharing kiosk intended for use<br />
in-country where connectivity is limited. We place specific focus on<br />
our design exercises with members of the Liberian diaspora in Atlanta.</p>
<p>Our report includes lessons learned both in designing technologies<br />
directly for diaspora users, and in using diaspora members as<br />
surrogates for users in-country. These lessons include the need to<br />
recognize diversity even within the diaspora community, the relevance<br />
of both city geography and physical environment, the utility of both<br />
trusted insiders and institutions, the periodic inconsistency between<br />
‘book’ knowledge, diaspora knowledge, and in-country realities, and the<br />
overall value of the perspective of interaction with diaspora members.</p>
<p>BIO:<br />
<br />
Thomas arrived in Atlanta by way of Vancouver, British Columbia, where<br />
he earned a master's degree in computer science; Accra, Ghana, where he<br />
volunteered with the Ghanaian Judicial Service; and St. John's,<br />
Newfoundland, his home town.  He studies the role of ICTs in<br />
international development, and is currently involved in a project with<br />
the Truth and Reconciliation Commission of Liberia, which seeks to<br />
employ new media technologies in the service of national reconciliation<br />
following Liberia's protracted civil war.  He also has a strong<br />
interest in how to design computer interfaces for non-literate users.</p>
<p>Carl Di Salvo<br />
<br />
Nourishing the Ground for Sustainable HCI: Considerations from Ecologically Engaged Art<br />
<br />
Carl DiSalvo, Kirsten Boehner, Nicholas A. Knouf, and Phoebe Sengers</p>
<p>ABSTRACT: <br />
<br />
Sustainable HCI is now a recognized area of human-computer<br />
interaction drawing from a variety of disciplinary approaches,<br />
including the arts. How might HCI researchers working on sustainability<br />
productively understand the discourses and practices of ecologically<br />
engaged art as a means of enriching their own activities? We argue that<br />
an understanding of both the history of ecologically engaged art, and<br />
the art-historical and critical discourses surrounding it, provide a<br />
fruitful entry-point into a more critically aware sustainable HCI. We<br />
illustrate this through a consideration of frameworks from the arts,<br />
looking specifically at how these frameworks act more as generative<br />
devices than prescriptive recipes. Taking artistic influences seriously<br />
will require a concomitant rethinking of sustainable HCI standpoints –<br />
a potentially useful exercise for HCI research in general.</p>
<p>BIO:<br />
<br />
Carl DiSalvo an Assistant Professor of Digital Media in the School of<br />
Literature, Communication and Culture at the Georgia Institute of<br />
Technology in Atlanta, Georgia. He also affiliated with the GVU. He<br />
earned a PhD in Design from Carnegie Mellon University in 2006 and was<br />
a post-doctoral fellow at The Center for the Arts in Society and The<br />
Studio for Creative Inquiry (also at Carnegie Mellon) from 2006-2007.</p>]]></body>
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