{"583155":{"#nid":"583155","#data":{"type":"external_news","title":"Games People Play: Three Books on What\u0027s Behind the Fun","body":[{"value":"\u003Cp\u003EIan Bogost, professor in the School of Literature, Media, and Communication, had his new book,\u0026nbsp;\u003Cem\u003EPlay Anything\u003C\/em\u003E, reviewed\u0026nbsp;in \u0026ldquo;Games People Play: Three Books on What\u0026#39;s Behind the Fun\u0026rdquo; by\u0026nbsp;\u003Cstrong\u003EThe New York Times\u003C\/strong\u003E.\u003C\/p\u003E\r\n\r\n\u003Cp\u003EExcerpt:\u003C\/p\u003E\r\n\r\n\u003Cblockquote\u003E\r\n\u003Cp\u003EIn \u0026ldquo;Play Anything: The Pleasure of Limits, the Uses of Boredom, and the \u0026shy;Secret of Games,\u0026rdquo; Ian Bogost takes the widest angle view, promising to \u0026ldquo;upset the deep and intuitive beliefs you hold about seemingly simple concepts like play and its supposed result, fun.\u0026rdquo; Bogost, who also wrote \u0026ldquo;How to Talk About Videogames,\u0026rdquo; is a philosopher, professor at the Georgia Institute of Technology and video game designer. Proposing an aesthetic of play, he draws on myriad examples, from golf to the task of watering his lawn to his daughter\u0026rsquo;s self-directed rules of \u0026ldquo;step on a crack, break your mother\u0026rsquo;s back.\u0026rdquo;\u003C\/p\u003E\r\n\u003C\/blockquote\u003E\r\n\r\n\u003Cp\u003EFor the full article, read\u0026nbsp;\u003Ca href=\u0022http:\/\/www.nytimes.com\/2016\/10\/02\/books\/review\/play-anything-ian-bogost-tetris-effect-dan-ackerman-death-by-video-game-simon-parkin.html?_r=0\u0022\u003Ehere\u003C\/a\u003E.\u003C\/p\u003E\r\n","summary":null,"format":"limited_html"}],"field_subtitle":"","field_summary":"","field_summary_sentence":"","uid":"28513","created_gmt":"2016-10-26 15:54:32","changed_gmt":"2016-10-26 15:54:32","author":"Daniel Singer","boilerplate_text":"","field_publication":"","publication":"Extension of Self","field_article_url":"","publication_url":"http:\/\/www.nytimes.com\/2016\/10\/02\/books\/review\/play-anything-ian-bogost-tetris-effect-dan-ackerman-death-by-video-game-simon-parkin.html?_r=0","dateline":{"date":"2016-09-29T00:00:00-04:00","iso_date":"2016-09-29T00:00:00-04:00","tz":"America\/New_York"},"extras":[],"hg_media":{"252091":{"id":"252091","type":"image","title":"Ian Bogost","body":null,"created":"1449243813","gmt_created":"2015-12-04 15:43:33","changed":"1502475238","gmt_changed":"2017-08-11 18:13:58","alt":"Ian Bogost","file":{"fid":"226504","name":"bogost-color.png","image_path":"\/sites\/default\/files\/images\/bogost-color.png","image_full_path":"http:\/\/tlwarc.hg.gatech.edu\/\/sites\/default\/files\/images\/bogost-color.png","mime":"image\/png","size":6216793,"path_740":"http:\/\/tlwarc.hg.gatech.edu\/sites\/default\/files\/styles\/740xx_scale\/public\/images\/bogost-color.png?itok=1Az_4YGj"}}},"media_ids":["252091"],"groups":[{"id":"1281","name":"Ivan Allen College of Liberal Arts"}],"categories":[],"keywords":[],"core_research_areas":[],"news_room_topics":[],"event_categories":[],"invited_audience":[],"affiliations":[],"classification":[],"areas_of_expertise":[],"news_and_recent_appearances":[],"phone":[],"contact":[],"email":[],"slides":[],"orientation":[],"userdata":""}}}